Ramen Splash!
Ramen Splash! is our attempt to capture the deeply personal and challenging experience of owning and running a local ramen shop. Each day you are forced to deal with difficult decisions regarding generosity. Do you allow your employee to take the day off to take their kid to a show? What if you think another employee might be faking sick to go to a concert and skip work? You decide how generous to be with your resources and workers, but you still have a business to run. Be too generous, and you will quickly find yourself unable to pay next month's rent.
The goal of this game is to explore the idea that while generosity is seen as an objectively good thing, it requires balance. If you give everything away, then you will have nothing left to support yourself; however, if you are overly greedy, you might find it hard to stop staff from leaving.
Allison Lee: Programming
Max Raffel: Programming
Claire Yang: Art
Daniel Mangiaracino: Sound
As self-taught Unity learners, this game jam was a wonderful opportunity to learn new and advanced concepts! It was our first time working with pathfinding, scriptable objects, and several sequencing aspects. We really felt our skills and knowledge expanded, and we're ready to apply this in our future endeavors.
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